3D Modeling Portfolio
Artist Statement
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This page contains all of my 3D modeling and environment work. Using the software program Maya, I created many different props and weapons based off the popular Nintendo switch game "Zelda: Breath of the Wild." The 3D Environments were made from character profile sheets that would require me to make a room based on how that character lived, their personalities and personal details of a character's habits.
"Project Keyon" April 2022. Maya Software
This is my biggest project, taking almost a month to complete. I designed a three bedroom, small apartment based on a character profile made by a classmate. It mainly focused around the oldest son Keyon, his brother and his foster mother.
Keyon was the main focus of this project. He was described as a bully whom lives with his foster mother.
This is the small living room and dining room. I wanted to show how small the apartment is.
This small kitchen once again rshow the idea of a rough, small, low quality apartment.
Keyon was the main focus of this project. He was described as a bully whom lives with his foster mother.
"Shop Project" April 2022. Maya Software
This is another big project I completed. I took all of the models I made throughout the semester and I put them together to make a scene.
This is the outside of the shop decorated with leaves, mushrooms and cacti.
These two tables show off the weapons I created as well as the bowls, cups and pots that I made
And finally, the fifth table shows the potion bottles, glass bottles and monster extract bottles
This is the outside of the shop decorated with leaves, mushrooms and cacti.